4,155 Royalty-Free Audio Tracks for "Be One"

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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: oboe_vib_a#4_v1_main. Wavinstrument family: woodwindsinstrument: oboearticulation: vibratonote: a#5midi note: 82midi velocity (center): 31location: boston, maroom type: classroommicrophone: 2x rode nt1-a spaced pairperformer: sam burke.
Author: Samulis
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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: timpani1_hit_v1_rr1_sum. Wavinstrument family: percussioninstrument: timpaninote: f2midi note: 42midi velocity (center): 40location: durham, ctroom type: large auditoriummicrophone: 2x rode nt1-a spaced pair, se2200aii closeperformer: sam gossner.
Author: Samulis
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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: llvln_pizz_a3_p_rr1. Wavinstrument family: stringsinstrument: solo violinarticulation: pizzicatonote: a3midi note: 57midi velocity (center): 31location: boston, maroom type: livingroommicrophone: 2x rode nt1-a spaced pairperformer: lily lyons.
Author: Samulis
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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: xylo_medium_c5_ff_01_far. Wavinstrument family: percussioninstrument: xylophonenote: c5midi note: 72midi velocity (center): 63location: durham, ctroom type: band rehearsal spacemicrophone: 2x sm-57 overheads, 2x sm-57 spaced pairperformer: sam gossner.
Author: Samulis
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2016-06-01clear creek metro parkrockbridge, ohio. In late spring 2016, seventeen-year cicadas emerged in a section of the united states that includes eastern ohio. The cicadas crawl out of the ground, shed their skins, and climb up into the trees. One cicada makes a loud and distinctive sound, but a whole group of them creates a dull roar. This recording was made on the cemetery ridge trail at clear creek metro park in rockbridge, ohio. I was standing some distance from the cicada sounds, trying to capture the pervasive roar from a distance. Sound recorded using the built-in mic on an iphone 5.
Author: Dan Keck
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The eerily quiet soundscape of a small midwestern town during the covid-19 shutdown. . . This was recorded in town, on a friday night (april 3rd, 2020) at a time when there is almost always more traffic, people and families walking and talking on the sidewalks. . This recording started at 11pm at night. . . What a strange, weird eerie feeling of this track. You will hear a lot of steady wind gusts, dry leaves being moved around by the strong southerly flow. . Equipment: sony pcm-m10 recorder sitting on a small tripod about 3 inches from the ground. . . I had to really crank up the gain on this one because everything was so quiet---almost as if the neighborhood was holding its breath. . . . Hope you enjoy this unique ambiance.
Author: Kvgarlic
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Sounds from the following packs where used as bases for the creation of this pack, then i used audacity and renoise to layer and process the samples. Http://www. Freesound. Org/people/pjcohen/packs/8851/http://www. Freesound. Org/people/sandyrb/packs/2265/http://www. Freesound. Org/people/quartertone/packs/8588/http://www. Freesound. Org/people/theriavirra/packs/16665/http://www. Freesound. Org/people/cbeeching/packs/4857/http://www. Freesound. Org/people/zgump/packs/6172/http://www. Freesound. Org/people/walter_odington/packs/1583/http://www. Freesound. Org/people/quartertone/packs/8491/http://www. Freesound. Org/people/alteration/packs/12139/.
Author: Soneproject
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A gunshot sound effect recorded for a high school production of the musical heathers. It was recorded on a zoom h1 and was made by a theatrical cap gun. I recorded it at a distance of about 5 feet and then again at a distance of about 40 feet from the audience and allowed the sound to reverberate both times. Then i duplicated both and mixed in both original sounds on top of each other, plus each sound pitched down 1 octave and the 40-feet away recording at 2 octaves down, plus the closer recording pitched one octave up. We then added and adjusted reverb in audacity and adjusted the sync of all the clips to be aligned, and adjusted the mix to make it sound as real as possible.
Author: Okieactor
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A small, mechanical music box plays, slows down and stops. Synthesized sound with stereo light reverb effect. Duration 0'52". Three turns of a wooden boxed clockwork mechanical key followed by a bright, nonsensical music box tune. As the tune plays, the tempo slows down - gradually at first but becoming profoundly slower towards the end. Tune ends on a melancholic note mid phrase. Could be used as a standalone effect, or perhaps metaphorically as a cipher for the aging process and cessation of life. The clockwork key effect is a rapidly repeating single mechanical clock tick filtered to sound box-like. The sound of the music box tines was created with ni fm8 using four sinewave oscillators, one of which feeds back on itself to produce a hint of metallic ringing.
Author: Diboz
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Re-mix and re-edit of various public domain/nasa recordings of the space shuttle take-off/launch. Commentary/countdown has been edited out so don't expect it to sync completely with any one film or video take of a launch. Note to downloaders:i'm not that big a stickler about receiving credit for the use of my sounds on freesound. As a courtesy, i appreciate it but i do ask people to always credit freesound. Org and if their project ever sees any kind of profit to please consider making a donation to the website. It's a great resource and deserves our support. Good luck with your project. In the case of this recording some acknowledgement of the original source material i. E. The national aeronautics and space agency (nasa) is only fitting.
Author: Klangfabrik
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Just having some fun with the 6 inches of snow that we received. The first part of this is me walking/breaking some ice that had formed in a low area and then me walking on snow, which has a frosty glaze on top of it. Recorded with the handy/zoom h-4n recorder using its built-in microphones. The built-in microphones can be adjusted to pick up sound from 90 degrees around the microphones to 180 degrees. For this recording, i had them on 180 degrees. *note, you will also -- if you listen carefully -- hear a male robin singing in a tree. Pretty unique combination - the snow and ice being crunched with the typical sound of spring in background. He must have been one tough bird!.
Author: Kvgarlic
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I want you to compare this sound with:"electronic minute no 18 - vcv rack sqr sequencing"https://freesound. Org/people/gis_sweden/sounds/413520/in this sound, no 19, i use my modular synth. The sound is not as clean as in the virtual one. To some extent i blame my method of recording. . . Different oscillators sound different. Here i use a self oscillating filter. That produces a clean sinus wave. The cleanest sinus in my rack. But i guess the real thing is not perfect and that is what you are hearing? in neither of the patches i use a quantizer. . . (that's art :-)and, i almost forgot, i use a cheap analog delay pedal. Noisy. . .
Author: Gis Sweden
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Idea for a base for a radio bumper. I found another track in which someone had said, "du bist der hörer. Wir sind das radio. " so i recorded myself repeating these sentences, which translate from german into english as, "you are the listener. We are the radio. " i also overlaid it over a track of generated sine waves, one in each channel (l-r), chosen to be discordant (like a radioactive effect). Sine waves are 10. 5 seconds, i left 4. 5 seconds at the end to overlay your content (maybe an ident or whatever). Have fun!. Created for my online radio station (sscr tampa), but released in the public domain/creative commons zero/"copyleft" to the maximum extent allowed by law. Voice is my own, tones generated on my computer.
Author: Sscrtampa
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Xy stereo recording from gärdet subway station in stockholm. This focuses on an older trains doors, various steams and similar "heavy" sound elements. In post: edited in pro tools with som bass cutting (eq) and automation to make some sounds stand out but still sound realistic. Put on a light compressor and pich-shifted down some elements to give more depth. This was in someway inspired by "dead space" tram and door sounds but slightly less "massive" and haunting. Ps. There's 2 versions of this recording. The one with "nr" in the title is noise reduced so sounds like the doors and steam are somewhat separated from the background. Hope you like it.
Author: Kristoffer Andersson
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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: psbassoon_a#0_v1_1. Wavinstrument family: woodwindsinstrument: bassoonarticulation: sustainnote: a#1midi note: 34midi velocity (center): 31location: boston, maroom type: classroommicrophone: 2x rode nt1-aperformer: p. Sauter.
Author: Samulis
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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: glock_medium_c7. Wavinstrument family: percussioninstrument: glockenspielnote: c7midi note: 96midi velocity (center): 63location: durham, ctroom type: band rehearsal roommicrophone: 2x sm-57 spaced pair, 1x akg pro 37 overheadperformer: sam gossner.
Author: Samulis
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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: anvil_hit1_v1_sum. Wavinstrument: percussionnote: f#4midi note: 67midi velocity (center): 20location: durham, ctroom type: large auditoriummicrophone: 2x rode nt1-a spaced pair, at pro 37's overhead, se2200aii closeperformer: justin b. Belanger.
Author: Samulis
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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: marimba_hit_outrigger_b2_loud_01. Wavinstrument family: percussioninstrument: marimbanote: b3midi note: 59midi velocity (center): 63location: durham, ctroom type: large auditoriummicrophone: 2x rode nt1-a spaced pairperformer: justin b. Belanger.
Author: Samulis
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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: oboe_sus_a#4_v1_main. Wavinstrument family: woodwindsinstrument: oboearticulation: sustainnote: a#5midi note: 82midi velocity (center): 31location: boston, maroom type: classroommicrophone: 2x rode nt1-a spaced pairperformer: sam burke.
Author: Samulis
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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: piccolo_c6_sustain1. Wavinstrument family: woodwindsinstrument: piccoloarticulation: sustainnote: c6midi note: 84midi velocity (center): 63location: durham, ctroom type: treated studiomicrophone: 2x rode nt1-a spaced pairperformer: j. Azevedo.
Author: Samulis
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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: ur1_c2_pp_rr1. Wavinstrument family: keysinstrument: upright nr1note: c2midi note: 36midi velocity (center): 30location: boston, maroom type: practice roommicrophone: 2x rode nt1-a spaced pairperformer: sam gossner.
Author: Samulis
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Me squeezing a crumpled bag of doritos, recorded with an sm57 going into an m-audio mobilepre usb audio interface. I recorded this because i needed a good rubber stretching sound, but couldn't find one that looped well. When i crumpled the bag up to throw it away, i realized it kind of sounds like what i wanted, and with some eqing and clever layering i could get a sound that's pretty close to what i wanted. I've uploaded the final result under my "processed sounds" pack, but here are the raw sounds for you to use, completely unprocessed. I've left some silence/noise at the beginning/end of these so that you can easily remove the noise if you so choose.
Author: Walllable
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My iphone died, but not completely. The screen was cracked, the battery was failing and it was difficult to make contact in the worn charging socket to charge it. It reset itself frequently and never stayed on in any temperature below 65 degrees f. So i downloaded my data and activated a new phone, but lo and behold, i couldn't turn off the old one. I would have to wait for the battery to run down. For once, the battery lasted. Two days later i listened to the alarm go off for ten minutes. My arms were full of laundry, and suddenly my backup alarm started blaring, loaded with an obnoxious ringtone. My back porch is concrete. My 16-ounce claw hammer was handy.
Author: Nuncaconoci
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A set of orchestral hits with different instrumentations. The chord c major is played. A: full orchestra with cymbals and bells (*1)b: full orchestra without cymbals and bellsc: no untuned percussiond: col legno strings (*2)e: no woodwindsf: no brassg: no percussionh: only brass & percussioni: only woodwinds and percussionj: only strings and percussionk: only col legno strings and percussionl: only strings and woodwindsm: only strings and brass. (*1) the cymbals tend to sound weird when you change the pitch (in my opinion) so all other samples don't use them. (*2) col legno is when the strings are hit with the wooden back of the bow. These are very dry samples with no additional reverb or any other processing.
Author: Mathewhenry
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This one actually contains a remix of one of clkk's loops. . But other than that is still the worset sample ever because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo because people do but it doesnt and so why not and then how many cups of sugar to get to the moo.
Author: Hello Flowers
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Blok modular set to bang on random keys/throw random parameters in various places. Sort of a kind of fm synthesis but i'm pretty sure blok can do a lot of extra things like place filters/waveshapers after the modulator but before the main oscillator. Don't want to give away much else but you can improv random textures by drawing in a waveshaper window/right-click to drag the drawing from one side to another. Also you can use the atan button to scale the notes on some sort of curve by distorting the note values. I could've added delay/reverb/eq/ ambience but i wanted it to be as dry as possible because that's personally what i look for, raw sounds that you can choose to change if you like. No edits aside from normalizing the. Wav file.
Author: Ragnar
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After searching the vastness of the interweb for some 6 inch zilbel samples with no luck, i finally decided to record my own bell. Theres 3 versions of 4 single samples each, 4 chokes, 4 medium and 4 hard hits. I know a lot of you out there have been searching for some samples of one of these bells for a long time so here ya go guys, totally free, full to use for whatever you want, no credit needed to be given to me. These sound amazing in a mix and really add a lot of life to your drum tracks, they dont sound over compressed (theyre dry recordings) and they dont over power everything else, nice crisp and clear. Ding away my friends!.
Author: Iowaspacewizard
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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: trem_a2_v1_1. Wavinstrument family: stringsinstrument: cello sectionarticulation: tremolonote: a3midi note: 57midi velocity (center): 31location: boston, maroom type: classroommicrophone: 2x rode nt1-a spaced pair, 1 royer r-101. Performer: cristobal cruz-garcia, addy harris, parker ousley.
Author: Samulis
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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: ldflute_susnv_a5_v1_1. Wavinstrument family: woodwindsinstrument: flutearticulation: non-vibrato sustainnote: a6midi note: 93midi velocity (center): 31location: boston, maroom type: classroommicrophone: 2x rode nt1-a spaced pairperformer: linda dallimore.
Author: Samulis
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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: tenortbn_stac_a#0_v1_rr1. Wavinstrument family: brassinstrument: tenor trombonearticulation: staccatonote: a#1midi note: 34midi velocity (center): 15location: durham, ctroom type: large auditoriummicrophone: 2x rode nt1-a spaced pair, mixed close micsperformer: sam gossner.
Author: Samulis
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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: tenortbn_sus_a#1_v1_1. Wavinstrument family: brassinstrument: tenor trombonearticulation: sustainnote: a#2midi note: 46midi velocity (center): 20location: durham, ctroom type: large auditoriummicrophone: 2x rode nt1-a spaced pair, mixed close micsperformer: sam gossner.
Author: Samulis
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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: tuba3_stac_a#0_v1_rr1_sum. Wavinstrument family: brassinstrument: tubaarticulation: staccatonote: a#1midi note: 34midi velocity (center): 31location: durham, ctroom type: large auditoriummicrophone: 2x rode nt1-a spaced pair, mixed close micsperformer: sam gossner.
Author: Samulis
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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: sum_shtrumpet_sus_a#3_v1_rr1. Wavinstrument family: brassinstrument: trumpetarticulation: sustainnote: a#4midi note: 70midi velocity (center): 31location: durham, ctroom type: large auditoriummicrophone: 2x rode nt1-a spaced pair, mixed close micsperformer: sam hebert.
Author: Samulis
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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: sum_shtrumpet_susvib_a#3_v1_rr1. Wavinstrument family: brassinstrument: trumpetarticulation: vibrato sustainnote: a#4midi note: 70midi velocity (center): 31location: durham, ctroom type: large auditoriummicrophone: 2x rode nt1-a spaced pair, mixed close micsperformer: sam hebert.
Author: Samulis
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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: tuba3_sus_a#1_v1_rr1_mid. Wavinstrument family: brassinstrument: tubaarticulation: sustainnote: a#2midi note: 46midi velocity (center): 20location: durham, ctroom type: large auditoriummicrophone: 2x rode nt1-a spaced pair, mixed close micsperformer: sam gossner.
Author: Samulis
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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: tb_hit_f5_v3_rr1. Wavinstrument family: percussioninstrument: tubular bellsnote: e#5midi note: 77midi velocity (center): 63location: durham, ctroom type: large auditoriummicrophone: 2x rode nt1-a spaced pair, mixed close micsperformer: sam gossner.
Author: Samulis
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This sample consists of noise recorded via a hondo strat electric guitar resp. The guitar's neck pickup. Throughout the sample there is a low hum. In the beginning, a mobile phone was moved in front of the pickup. The noise might have been created by the clock of the phone's cpu or the backlight of the phone. After that, one crt display is switched on resulting in a buzz. Later on, a second crt display is switched on, again resulting in a buzz followed by additional noise in higher frequencies. Then, a neon light is switched on, creating even more noise. Towards the end, again the mobile phone. . . The guitar was connected to a scott&noble ht25r amplifier which was recorded with a t. Bone sc450 condenser and a behringer ddx3216 digital console directly into ardour.
Author: Drni
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A variant of the mechanical instruments and play an independent musical instrument is the "dancing bear" (tanzbär), a self-playing accordion, often with the same grade band rolls or even micro-boxes can be controlled. Also here are the sounds through the air to the schwingen tongue to bring, as in the normal accordions also erzeugt. Den dancing bears, there are now almost one hundred years and he was from the leipzig firm made famous as well. Today, these e. G. By blüml, hofbauer and watterott, each with different techniques. This famos instrument is recorded in the "deutsches musikautomaten-museum bruchsal"http://www. Landesmuseum. De/website/deutsch/sammlungsausstellungen/aussenstellen_und_zweigmuseen/deutsches_musikautomaten-museum_bruchsal/ausstellung. Htm. Music is free from gema-fees. Recording: tascam hd-p2 and beyerdynamic mce82soundsystem: pro tools le.
Author: Ohrwurm
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A quick piece i made using various effects, to give the impression of a factory accident in which a fire/explosion occurs, and steam vents and opened etc. Attribution information:. I'm afraid i threw that together 7 years ago when i would have been 14 years old. I can't really remember whether i used any other sounds to make it, or if i generated it (and definitely can't remember who needs attributed if soundswere used). If you recognise any of your work in this - just give me a shout/report it; i've got no problem removing this, as i said; did it a long time ago and forgot i'd even made it. So just be aware there are risks in using this and you'd probably be better just making a new better one to replace this anyway. Thanks!.
Author: Kokuya
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Ambient sound akin to the bridge of a starship. Muted background hum with an overtone of air conditioning ducts. Pseudo-random high pitched blips occupy the soundstage. Could be used as an ambient sound loop for hi-tech / science fiction interiors such as a laboratory, a control room, or the bridge of a spacecraft. Created with two instances of flstudio 3x osc. One kicking out a pair of sinewaves plus noise for the background susurus (hum) and ventilation sound. Second 3x osc is set to produce two interfereing square waves for the blips, squeaks and buzzes. The background was notch filtered and bandpassed to mellow out the humming sound and reduce hiss. The blips were processed with flstudio equo, stereo enhance, fruity delay2 and fl pan-o-matic vst. Each blip was pasted by hand in a seemingly random but not too unpleasant pattern.
Author: Diboz
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Me splashing water with my hand. Recorded in 48 khz and 16 bits with a samsung galaxy young. Check it out!. Hi!thanks for dowloading my record! i hope you enjoy it!my name is rafael garrido. I live in venezuela. If you whant to support me, you don´t have to donate anything. Just click one of the following links and skip the ad in the upper-right corner after 5 seconds. Everytime a ad is shown and skipped i got a commission. Http://sh. St/lq7mqhttp://sh. St/lwsmqhttp://sh. St/lwsn5http://sh. St/lws5h. If you have any trouble with the page, just disable adblock or any plugin you use to block ads. Once again, thank you for reading this and i hope you enjoy my sounds. :). .
Author: Rafael
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00:34
Me turning on and off the fridge ventilation. Recorded in 48 khz and 16 bits with a samsung galaxy young. Check it out!. Hi!thanks for dowloading my record! i hope you enjoy it!my name is rafael garrido. I live in venezuela. If you whant to support me, you don´t have to donate anything. Just click one of the following links and skip the ad in the upper-right corner after 5 seconds. Everytime a ad is shown and skipped i got a commission. Http://sh. St/lq7mqhttp://sh. St/lwsmqhttp://sh. St/lwsn5http://sh. St/lws5h. If you have any trouble with the page, just disable adblock or any plugin you use to block ads. Once again, thank you for reading this and i hope you enjoy my sounds. :). .
Author: Rafael
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00:10
Me serving ice cubes in a glass. Recorded in 48 khz and 16 bits with a samsung galaxy young. Check it out!. Hi!thanks for dowloading my record! i hope you enjoy it!my name is rafael garrido. I live in venezuela. If you whant to support me, you don´t have to donate anything. Just click one of the following links and skip the ad in the upper-right corner after 5 seconds. Everytime a ad is shown and skipped i got a commission. Http://sh. St/lq7mqhttp://sh. St/lwsmqhttp://sh. St/lwsn5http://sh. St/lws5h. If you have any trouble with the page, just disable adblock or any plugin you use to block ads. Once again, thank you for reading this and i hope you enjoy my sounds. :).
Author: Rafael
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00:18
Me serving water in a glass. Recorded in 48 khz and 16 bits with a samsung galaxy young. Check it out!. Hi!thanks for dowloading my record! i hope you enjoy it!my name is rafael garrido. I live in venezuela. If you whant to support me, you don´t have to donate anything. Just click one of the following links and skip the ad in the upper-right corner after 5 seconds. Everytime a ad is shown and skipped i got a commission. Http://sh. St/lq7mqhttp://sh. St/lwsmqhttp://sh. St/lwsn5http://sh. St/lws5h. If you have any trouble with the page, just disable adblock or any plugin you use to block ads. Once again, thank you for reading this and i hope you enjoy my sounds. :). .
Author: Rafael
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00:03
One explosion sound i created using wavepad sound editor, adobe audition 3 and my high quality microphone. Sounds used to get this explosion, in case you want to replicate it;. -kicked rocks (recorded by me)-throwing rocks from a distance (recorded by me)-edited and stretched beer hiss (recorded by me)-edited chambagne pop sound (recorded by me)-rocket hiss (replica by me). Applied effects;. Mastering (in adobe audition 3), increased "exciter" up to 11. 5%. High-pass filter (in adobe audition 3). Stretch (in adobe audition 3), in "high precision" mode. Reverb (in wavepad sound editor pro). The sound sounds very common, because most people use this method. In case you want to use it, please give me credits.
Author: Quaker
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00:33
I get annoyed easily when i hear someone telling me what to do. It gets me in trouble. This was a while ago. I hadn't ever been caught at that point, and he was the one recording. He actually got me started on that. Of course, i had taken off the offending articles of clothing and kicked off my sneakers, and was locked outside my own front door that way. Of course i couldn't go anywhere, and the only unlocked window had an air conditioner in it. Yes i did. Right over the top of it, might have looked pretty clumsy, at least…i know it was risky but not as bad as standing out there. Luckily it was a back window. Unluckily, it was raining. Hard. Should have let him build that fence.
Author: Nuncaconoci
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15:14
I'm back with another binaural. I am attempting to capture the sounds that remind me of the places i have visited. This is a recording of fuertaventura, in the canary islands, on a pebble beach the morning after a big wave swell. The rocks being moved by the sea are at least as big as footballs, and the waves are 8-12ft. I upgraded my binaural mics to roland cs-10em from my homemade ones. I'm happy if you can notice the difference. I like that they are combined mics and earphones with little windbooms. Files are recorded in:24-bit 96khz. Wav. They are as big and as high quality as i can make. Please comment :).
Author: Benbojangles
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00:10
Sample of a metallic percussion hit. The sound is quite dark and muffled. I call it underwater drum, because it sounds to me like it's underwater. This sample is tuned to a1 but there is a very dominant overtone at b1, which is the musical interval of a minor second. The source of the sample was the platter of a dismantled hard disk drive, hit with a wooden mallet. It was then pitched down a lot. The sample is almost raw, i just added some slight eq. The sample was intended to be used with a sampler, you may want to add some reverb for this and filter the previously mentioned overtone, when you use it in combination with other tuned instruments. Also, the pitch is probably not perfectly tuned. Microphone: akq perception 120post-processing: pitch manipulation & eq.
Author: Mathewhenry
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02:12
Piano Roll recording of Scott Joplin playing "Maple Leaf Rag" in 1916. Midi conversion by PlayerRoll, and found at: http://www.pianola.co.nz. Re-recorded as audio by Major Bloodnok using Cubase. The original Piano Roll had been scanned and converted to a MIDI file by PlayerRoll, but the work remains in the public domain. This is one of a number of rare recordings by Joplin. It also demonstrates the deterioration of his health, specifically its impact on his piano playing. Original UniRecord, 1916. Maple Leaf Rag published 1899. Українська: Скотт Джоплін грає композицію реґтайму «Maple Leaf Rag» у 1916 році.
Author: Untitled
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25:10
This replica of my tinnitus was created using the free program called audacity. Http://audacityteam. Org/i had to generate 3 different 'tones' and combine them before i felt the high-ish noise was close to what i hear. I then had to search freesound for something that i only hear beneath the high pitch noise when my house is very quiet, which is something like the sound of strong wind outside a closed window or a power station a mile away. It took me a few hours, and even then i had to manipulate the sound considerably. Thanks to felix. Blume forhttp://freesound. Org/people/felix. Blume/sounds/167684/#commentsthis natural wind sound file was equalized and leveled several times, then the sound level was reduced to blend with the high pitch. But it still wasn't right. So, not being an expert with audacity, i just went down the list of 'effects', trying each one, until i found "paulstretch", which somehow increases the time length of your sound file, without stretching as in 'elastic', which would deepen the existing tones, and apparently, without copying and pasting. The sound does change somewhat, becoming just slightly ragged, but it's a very interesting effect for this application and actually got used on both elements to produce the final sound. . I hope no one enjoys this sound and can't imagine that anyone will. It makes me feel slightly sick. . Info edited 28 oct 2021: with my tinnitus at it's current level, i will never, now, be able to reproduce it again, primarily because i can't hear any sounds i create in a detailed way. And secondly, because hearing this version of the sound these days is just too uncomfortable. 🥲.
Author: Hear No Elvis
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